Mar 11, 2008
*Created in collaboration with Satoko Kakihara, Jack Chung, and Paul Pangaro.*
This model is built on the idea that play is a type of conversation. It involves two individuals, who might also be teams, or points of view with in a single person, or a virtual person and a real person. Through conversation, they create a shared world in their imaginations, which leads to fun.
15 Comments
A model of play - Playful Design
Dec 11, 2008
2:04 pm
[…] great concept map by DDO, here. I’m thinking to have it printed on a HUGE sheet. Share and […]
Steve Andeson
Apr 15, 2009
5:42 pm
I Found this Map to be very Interesting that it stand be pretty-much what INTERNET Remanes to be?
i-Spie.com CLICK-IN
Apr 15, 2009
5:49 pm
The Internet Has changed for the Better Since it was first Concieved thanks all that Educate and Contribute Valued CONTENT 🙂
Raph’s Website » A Model of Play
Apr 21, 2009
10:15 am
[…] A Model of Play is a fascinating poster (available as a PDF or as images) that takes what seems like a very game-grammar point of view on the concept of play — even freeform play. In play, one of the primary goals is to have fun — to continue engaging in the conversation that creates fun. Individuals choose the means for achieving that goal; they choose the topic of conversation, for example, which game to play. Within a topic, they choose different strategies and pursue a series of sub-goals, adjusting means according to their effectiveness. Goals and sub-goals and associated means form a tree (or web) of possibilities for action. […]
workspace » A Model of Play
Apr 21, 2009
5:09 pm
[…] is a small chunk from Dubberly Design Office’s Model of Play, available as large PDF poster or as step-by-step explanation of the model. Nice. This model is […]
Super.licio.us | Superlevel
Apr 27, 2009
12:01 pm
[…] A Model of Play games design […]
kurt squire
Apr 29, 2009
10:14 am
Very nice! it works for me!
The Concept of Play « iforma.ca
Jul 21, 2009
9:20 am
[…] You can find their concept model and accompanying notes here – http://www.dubberly.com/concept-maps/a-model-of-play.html […]
Concept Maps « My PhD Blog
Sep 6, 2009
5:04 pm
[…] 6 Comments […]
DDO (+ 2 free giveaway Concept Maps) | better taste than sorry.
Feb 10, 2010
1:56 am
[…] other one is A Model of Play (on the website you can get the poster as large PDF and also as step-by-step […]
maryori
Dec 23, 2010
2:07 pm
los diseños de play model son unicos de la mejor calidad si deseas nos puedn ver http://www.playmodel.com/
Jose
Dec 6, 2011
6:27 pm
does this only apply for collective play? what about individual play?
Games are just another storytelling device | Online Journalism Blog
Feb 10, 2012
2:14 am
[…] finally, if you just want to explore these issues in a handy diagram, there’s this infographic tweeted by Lumb: A Model of Play – Dubberly Design […]
A Model of Play // SWEAT
Jul 16, 2013
1:13 pm
[…] A Model of Play created by the Dubberly Design Office in collaboration with Satoko Kakihara, Jack Ch…. click through for downloadable PDF. […]
kennysang.org
Jul 12, 2015
4:08 am
Thanks for creating A Model of Play, actually like it.