Models Explained by Stories
Hugh Dubberly
Models affect what we see
Observation May Suggest Models
Shared Models
Thinking about Explaining our Observations
Feedback Loops
Sharing Model
Process of Representing An Idea
Seven Stages of Action
Gulf of Execution and Evaluation
Man-Machine System
Types of Systems
Interaction
Observations A Source of New Models
Water Cycle
0-2 Learning
0-1 Regulating
0-0 Reacting
Levels of Systems
Learning System
Self-Regulating System
Linear System
Research Types
Map of Design Research
2-2 Conversing
1-2 Managing and Entertaining
1-1 Balancing
People-Centered Innovation
Dialogic Design Overlaid
Alexander Model
A Model of The Creative Process
Innovation Build 1
Model-story Cycle
PDCA Quality Cycle
Suri-IDEO Model
Kaiser-IDEO Model
Kumar Model
Innovation Build 2
Cybernetics Matures
New Tools Methods
Sales Cycle—Expanded
Sales Cycle
Service-Design Quality
S-Curves
S-Curve
Experience Cycle—In the Small
Experience Cycle—In the Middle
Experience Cycle—In the Large
Experience Cycle—Apple
Experience Cycle
Beer Model
Robinson Model
Analysis-Synthesis Bridge Model
First-Order Cybernetic System
Roles in the Design Process
Goal Directed Design Process 3
Four Dimensions of Design