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Dubberly Design Office
2501 Harrison Street, No. 7
San Francisco, CA 94110 -
415 648 9799 phone
415 648 9899 fax
Mar 30, 2007
*Originally published in **Sketching User Experience** by Bill Buxton, 2007.* We made the Knowledge Navigator video for a keynote speech that John Sculley gave at Educom (the premier college computer tradeshow and an important event in a large market for Apple). Bud Colligan who was then running higher-education marketing at Apple asked us to meet […]
Mar 29, 2007
*Created in collaboration with Sean Durham, Ryan Reposar, Paul Pangaro, and Nathan Felde.* This model is built on the idea that innovation is about changing paradigms. The model situates innovation between two conventions. Innovations transform old into new. It is a process—a process in which insight inspires change and creates value.
Jan 19, 2007
*Written for Kybernetes by Hugh Dubberly and Paul Pangaro* *Abstract* Argues design practice has moved from hand-craft to service-craft and that service-craft exemplifies a growing focus on systems within design practice. Proposes cybernetics as a source for practical frameworks that enable understanding of dynamic systems, including specific interactions, larger systems of service, and the activity […]
Jan 1, 2007
*Full article originally published in **Design Issues**: Volume 23, Number 1, Winter 2007* *Memoriam originally published in 1992 in **University of California: In Memoriam** a publication of the Academic Senate, University of California, under heading: “Horst W.J. Rittel, Architecture: Berkeley 1930-1990, Professor of the Science of Design,” edited by David Krogh.* Horst Willhelm Jakob Rittel […]
Sep 15, 2006
*Originally created for Lance Carlson of the Institute for the Creative Process at the Alberta College of Art and Design.* We state openly that this book is far from complete. It was created primarily as an internal reference for individuals developing the Innovation concept map. Not only must we continue to search for new—and existing—models […]
Jul 28, 2006
*The following text is the pre-edited version of an interview of Hugh Dubberly by Dan Saffer. The interview was performed via email in February of 2006, and was later published in **Designing for Interaction: Creating Smart Applications and Clever Devices**.* **What is systems design?** Systems design is simply the design of systems. It implies a […]
Apr 1, 2006
*The following text is the pre-edited version of an interview of Hugh Dubberly by Steven Heller. The interview was performed via email in April of 2006, and was later published in book form in 2007.* You were a true pioneer in the digital world, when we just called it “computers,” what made you jump into […]
Feb 1, 2006
Capture NX is a new consumer photography application. Designed to offer a powerful and easy to use alternative to established image editing applications such as Adobe Photoshop, Capture NX offers non-destructive editing of NEF raw files (an increasingly popular file format for photographers).
Feb 1, 2006
Nearly a year after the project had begun, Dubberly Design Office was brought on board to complete the design for a handheld medical order-entry system. By applying software engineering practices to interaction design, DDO resolved critical issues—from the large and conceptual to the detailed and screen-level—and discovered a new approach to design: Middle-Out.
Mar 18, 2005
This book is not finished. We’ve been developing it over the past few years. It began as a manilla folder with copies of different process models. We completed the first “book” version as part of a project undertaken for Elaine Coleman and Sun’s Virtual Center for Innovation. We present this version for educational purposes only. […]