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Dubberly Design Office
2501 Harrison Street, No. 7
San Francisco, CA 94110 -
415 648 9799 phone
415 648 9899 fax
Jan 24, 2019
We perpetually interact with our technologies. On the one hand they serve us, and on the other hand they control us.1 Computers, smartphones, and the infrastructure surrounding them now mediate much of our communications, affecting not only whom we can reach and who can reach us but also what we can say and what we […]
Jan 1, 2019
Design Cybernetics: Navigating the NewThomas Fisher and Christiane M. Herr, Editors, Springer This is an update (with changes) to an earlier version. Abstract Ranulph Glanville came to believe that cybernetics and design are two sides of the same coin. The authors present their understanding of Glanville and the relationships they see between cybernetics and design. They […]
Apr 7, 2018
The following is the introduction to Jorge Arango’s 2018 book Living in Information: Responsible Design for Digital Places Designing has roots in craft — in making “things,” in giving them form. And at one level, designing is concerned with “how things look,” their shape, color, and material. Yet, while “good form” is important, form is not […]
Jan 19, 2018
Traditionally, design practice and design education have focused on giving form to physical things—apparel, buildings, messages, tools, and vehicles—the artifacts that constitute material culture. These artifacts are also the material of the traditional design disciplines—apparel design, architecture, graphic design, product design, and transportation design.
Jun 20, 2016
In their paper “from Autonomous Systems to Sociotechnical Systems: Designing Effective Collaborations,” Kyle J. Behymer and John M. Flach remind us “the goal of design is a seamless integration of human and technological capabilities into a well-functioning socialtechnical system.”1 Recent trends—the sensor revolution, big data, machine learning, and intelligent agents, for example—make their reminder timely.
Feb 4, 2016
The image above is only a small slice (2 of 15 pages) of the overall model. This is a re-drawing of Bruce Archer’s 229-step design process; which is difficult to come by. It also brings together Archer’s descriptive text with the diagram for the first time.
Nov 1, 2015
Working for decades as both theorist and teacher, Ranulph Glanville came to believe that cybernetics and design are two sides of the same coin. Working as both practitioners and teachers, the authors present their understanding of Glanville and the relationships between cybernetics and design. We believe cybernetics offers a foundation for 21st-century design practice. We […]
Oct 23, 2015
*Written by Hugh Dubberly and Paul Pangaro. Originally published by the Walker Art Center in the catalog for the exhibit Hippie Modernism: The Struggle for Utopia.* “Man is always aiming to achieve some goal and he is always looking for new goals.” — Gordon Pask[1]
Oct 17, 2015
In 1968, West Churchman wrote, “…there is a good deal of turmoil about the manner in which our society is run. …the citizen has begun to suspect that the people who make major decisions that affect our lives don’t know what they are doing.”[1] Churchman was writing at a time of growing concern about war, […]
Jul 17, 2014
In 2014, the Chicago Design Museum asked us to contribute a poster to their reboot of the great ideas of humanity series, originally championed by Container Corporation of America.